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Game 5693 - Partial Diplomacy
#51
(09-11-2023, 01:48 PM)Eregnon Wrote: FO-GI

So just out of curiosity, what are your intentions?

Hopefully, looking beyond the misshapen race that is the Forgotten.

The Deathknights have declined my offer of assistance to them in their darkest hour. Perhaps some other kingdom could see benefit from allying themselves to the Underworld. perhaps the mighty Giants, themselves, or perhaps others.
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#52
Anyone know (that is willing to share) in what area that Mermaid Cove is located?
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#53
(09-11-2023, 01:48 PM)Eregnon Wrote: FO-GI

So just out of curiosity, what are your intentions?

To destroy the Death night's group. Then move away to fight the Sacred Order.
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#54
This game of Alamaze has demonstrated that, for me at least, moving a military group just two areas is proving to be an impossibility.

I couldn't get an error to clear, last night, so I just went to bed and let the turn process. Now, I know why. Two military groups ended up one area away from one another. This is like the third turn in a row where trying to move to the same area ends up with them one area apart. You can't wage war this way. The worst enemy remains myself, same as always.

From a player morale perspective, it just makes me want to toss my hands up in the air and be done with it. Even still, it remains a learning experience. Not a fun experience, but a learning experience.

Separate and apart from that, of all of the five games of Alamaze that I am in, this Partial Diplomacy game is, without question, my least favorite game of the bunch. Nothing against those who prefer an extra layer of quietness in their games, but for myself, it translates into an extra layer of boredom.

This concludes my postings in this game thread. I'll just let the clock run out on this one.

Happy gaming!
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#55
GI-SA I don't think your going to like the untamed lands. It's a wild land and there be Giants!
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